A Large Number Of Xbox One Kinect Owners Still Use The Peripheral
However, this doesn’t mean that those who own Kinect don’t use it. As an Xbox chief marketing officer Mike Nichols explained to Polygon, the “vast majority” use it on a regular basis. After originally launching the Xbox One back in November of 2013, Microsoft started selling Xbox Ones without a Kinect for $150 cheaper than the originally released consoles.
In previous announcements, it has been emphasized that Cortana will use Kinect as a voice input, but according to Nichols, a majority of Xbox One headsets will also be supported. Whether or not more Kinect games will be made in the near future remains to be seen. “That same part of the decision trees exists now”. The company decided to make the device an option when gamers started criticizing the price of the console, which was $100 more than the PS4 at the time because it came bundled with the Kinect. There was a simplification from a design perspective. It will definitely be interesting to see how Cortana enhances the entire Xbox One experience when she arrives on that platform. “Why should we keep designing for that scenario?” However, the device is not really used for any games anymore.
Cortana intends to improve on the current voice navigation through the acceptance of natural phrases, which will make it far more versatile compared to the limited vocabulary that is found on the Xbox One at the moment where its voice commands are concerned. The Xbox marketing boss did not say if there would be any Kinect supported games coming soon.
Xbox One Preview Program members now have access to a very early, buggy version of the upcoming user interface.