Lucasfilm ‘Still Looking’ At Star Wars 1313
At this time next week, the anticipation for Star Wars: The Force Awakens will finally be over. “Underworld”, the stories would’ve bridged the gap between the movie prequels and the original trilogy, and writers were hired including Ronald D. Moore (“Battlestar Galactica”) and Louise Fox (“Camelot”).
Lucasfilm president Kathleen Kennedy mentioned the game in a recent interview with Slashfilm. And that’s not all.
We’re even promised some surprising and little-known facts, although some of the people featured in How Star Wars Changed the World (10pm), may argue that there’s nothing they don’t know about the movies. “So our attitude is we don’t want to through any of that stuff away”. The company feels the material for both projects is “gold” as they continue to look them over and discuss how they might develop Underworld and 1313 more.
However, if we do see it again, chances are that it will be development by EA which is not something fans would want to see after Battlefront.
As much as TV folk like us dread being pulled into the galaxy’s worth of Star Wars coverage at every turn, still looming is the possibility of a live-action TV series to complement the films. Disney has given Tim Schafer and Double Fine the go-ahead to make remastered versions of Grim Fandango, Day of the Tentacle and Full Throttle, and apparently they’re even looking into reviving Star Wars 1313.
Before the Disney take-over, George Lucas had been beavering away developing an expansive TV Show concept called Star Wars: Underworld.
I remember a few years ago while attending E3, sitting in a meeting with Lucasarts as they debuted the early in-game footage of their then upcoming game Star Wars 1313. Given that most Star Wars titles allow you to assume the role of a Jedi or Sith, or at least someone in alliance to the light or dark side, the role of a bounty hunter was a fresh and interesting one.
The game’s not as dead as we thought? If that’s the case, the film could use ideas from 1313.
Forget the run and gun multiplayer tedium of Star Wars: Battlefront, there was once a singleplayer Star Wars adventure that could have been the answer to our gaming prayers.