GDC 2016: Todd Howard to be Honored With Lifetime Achievement Award
The developer has been with Bethesda for more than two decades.
Apart from its very shallow dialogue system, “Fallout 4” has an unimaginative story as well as a bad user interface and crafting mechanics that overshadowed everything else in the game.
Since the news that The Elder Scrolls 6 could possibly be the sequel to Skyrim (Skyrim 2), the yearning by fans for more news from Bethesda to quench their thirst has doubled.
According to some critics, “The Elder Scrolls 6” should have a more comprehensive dialogue system compared to its predecessor game. There were earlier rumors about the new installment being release in 2015 since Bethesda had always been pretty consistent when it comes to new releases every four years.
If the developer will start TES6 next year, fans will still have to wait for the official announcement from Bethesda.
Argonia, Valenwood, or Elseweyr are the supposed locations of “The Elder Scrolls 6”, which is still on debate.
A different game, along with an improved engine and a different location, should then be expected of “The Elder Scrolls VI” next title.
This isn’t the first time we’ve talked about Skywind, an ambitious mod which has been in production for over three years now.
Meanwhile, a contradicting report from Christian Today states that “Elder Scrolls 6” might not be released until 2019.
While Bethesda is focusing on its latest franchise installment “Fallout 4”, the developer is subtly hinting at future projects in the other series under its belt. The reason for that is the “4-year rule” of Bethesda.
The February 2016 update video shows off everything from an extensive collection of landmarks on the in-game map to entirely new assets created exclusively for the modification. It could be the same strategy that the game development company would do for “The Elder Scrolls 6”, but certainly not this year.