No Man’s Sky Datamined Assets Potentially Hint At An Xbox One Version
No Man’s Sky has proved to be not quite as exciting as people initially hoped, though still a strong success for small indie firm, Hello Games. Players have been datamining, or looking around the source code, for the PC version of No Man’s Sky and have found some pretty interesting things. As some of you might know, the game uses the Havok physics engine for animation and other dynamic features, and it appears that this allows Hello Games to develop for the Xbox One as well.
No Man’s Sky could eventually be released on Xbox One, at least if new evidence posted on NeoGAF is anything to go by. In a recent interview with Daily Star, Sean Murray said that he was not sure about what he is allowed to reveal on the matter.
Will No Man’s Sky make its way to Xbox One is unknown but it seems that it has not been ruled out by the game director, Sean Murray.
PC users are also complaining that No Man’s Sky keeps crashing.
No Man’s Sky on Xbox One? Murray then added that he had to be “very specific with” his words.
If it seems like nearly everyone has been playing Hello Games’ No Man’s Sky the past week, that’s because they kind of have been.
During the interview, Murray was accompanied by a Sony representative, who quickly stepped in and asked if the interview could be moved along.