The Making of The Legend of Zelda
Nintendo is giving fans an unprecedented look at how they designed and built The Legend of Zelda: Breath of the Wild in a new documentary series.
Nintendo shared three behind-the-scenes videos on its YouTube channel about Zelda: Breath of the Wild.
A comprehensive analysis of The Legend of Zelda universe. This helped them get creative while working on the title.
The inspiration behind the Sheikah Slate is also explored, with the idea stemming from the Jōmon period in prehistoric Japan.
We could have been fighting aliens in ‘Breath of the Wild’. Don’t forget your Wind Waker! What’s less clear is there was once a 2-D version of Breath of the Wild. It didn’t take long to realize that this was a long, but fruitful journey for the development team. According to the video, it’s 12 times the size of Twilight Princess. How were the sound effects for Link’s footsteps created? Finally, we come to “Story and Characters”, which covers the development of Link, Zelda, Ganon, and other characters in the game, including the supporting cast and the roster of enemies. However, one thing is for sure, the company would not reveal all of their tricks and skills that made The Legend of Zelda: Breath of the Wild an exceptionally good game. Others are far more subtle (and easier), as is the case with DIY Tech’s Zelda-themed paint job on a Fractal Design Node 202. Whistle sprinting involves holding the D-pad down to whistle while tapping B. This allows you to keep Link sprinting while recovering stamina and saves a significant amount of time. “As the game becomes more realistic it’s hard to present it in a way that’s appealing”. For those looking to attend, you’re in luck. If there’s anything else you’d like to add, let us know in the comments section below!