WWE 2K16 Gameplay Video Releases, MyCareer and Creation Modes Coming Back
Last year’s game may have lacked features, but it’s gameplay was a solid simulation of the action that takes place within the squared circle, each and every Monday night. Players will now be given a limited stock of reversals at the beginning of a match, and after one is used, it will regenerate slowly.
There appears to be a lot of depth to this system, with the ability to carry out reversals mid-move, which are more hard to pull off (as well as using up two reversal slots) but can be game changing. The good news is that chain grapples are impacted by your wrestler’s attribute values more than anything and there can even be instances where there are ties, which leads to breaks or possibly some cheap shots. Online has been overhauled completely. Ingenito also revealed that modes such as Create-A-Diva, Create-A-Arena, ladder and handicap matches that were missing in WWE 2K15 are back this year.
The company seems well on its way to righting numerous perceived wrongs from last year’s game, and after seeing the accuracy and attention to detail with regard to Balor and Rollins, it is tough to imagine WWE 2K16 being anything other than a rousing success.
-No loading screens between entrances and you can assault opponents during their entrance.
Do you like the sound of all of the old features coming back to the new game?
You can see the footage from the gameplay video below…
A new gameplay video showcasing a bit of WWE 2K16 has been released today, and a few interesting details on the wrestling title have also come out.