DeNA and Nintendo Will Produce Five Games in Five Different Genres
CEO Shintaro Asako spoke at the Pocket Gamer Connects in San Francisco, stating that each of the five games in their Nintendo partnership will take on a different genre.
Nintendo’s first five mobile offerings will all be in different genres to attract the maximum number of players across the board. He added “Nintendo has by far the best gaming IP”, while “DeNA’s expertise is definitely backend”. The other four will be released through til the end of March 2017.
Exactly which IP Nintendo has selected to bring to mobile is still a mystery, but this revelation is certainly intriguing. And it typically makes good business sense to reach as many people as possible, especially since the developer has the properties on hand to pull it off. Of course none of that matters if Nintendo ends up making games that aren’t that great, or just regurgitate gameplay styles that have been beaten with a stick relentlessly already.
The Zelda series in particular has proven pretty versatile for Nintendo. While the company recently went into a bit more detail on how they are thinking of monetizing their upcoming mobile games, they didn’t touch on what games, what genres, or how many at that time.