E3 2016: Sea of Thieves is a Massive Pirate Sandbox
Rare’s mysterious shared world pirate game was first shown off at E3 past year via a brief snippet of in-engine footage.
We’re sold. We’d suggest you take a look at the trailer where some rare fans got the chance to play the game a few weeks back. As part of their E3 push they’ve also released a cinematic trailer. In Sea of Thieves (and in real life I imagine) the captain can steer the ship but can’t physically reach the sails to control them, so he must order the crew around instead.
The demo also didn’t reflect any of Rare’s plans for players to do things aside from drink grog and shoot cannonballs at each other: namely fighting through non-player monsters like skeletal pirates and sea monsters on the hunt for treasure.
Naturally, then, gamers have been eager to find out exactly what the online component of Sea of Thieves’ multiplayer would entail.
If you saw the Microsoft conference earlier this week, you’ve got a pretty good idea of what to expect. During the video, Greenberg states that the swashbuckling adventure will launch around the same time as other Xbox One exclusive titles Gears Of War 4 and Halo Wars 2, which have had their release dates set as October 11 and February 21 respectively.
There were only three or four other people on my crew, so I imagine a fuller boat would be a little more effective on the open seas. We were sunk twice and and completely beached four times and not once did we complain about the experience.
We’ll have more on Sea of Thieves as it comes.
What do you think about Sea of Thieves not being free-to-play? Pirate songs played as we walked our plank, drinking our pocket alcohol, ready to do it all over again.
They didn’t tell us anything.