Guillermo del Toro: Silent Hills’ cancellation “makes no sense at all”
According to a recent interview with director Guillermo del Toro with Bloody Disgusting, Kojima and Guillermo were planning huge things for the game.
So, according to Guillermo Del Toro, there were numerous similarities between the planned version of Silent Hills and The Last of Us.
“The thing with Kojima and Silent Hills is that I thought we would do a really remarkable game and really go for the jugular”.
We were expecting to actually create a few kind of panic with a few of the devices and it really is a shame that it is not happening. Everything he says is something gamers feel.
Luckily, there’s a silver lining to all of this, in that Silent Hills’ playable trailer-that is, P.T.-inspired the similarly-styled Allison Road, which will be published by the popular Worms series creators at Team17.
It’s clear that it still rankles with him- and the tragedy is, after the double whammy of the canceled Halo game that he was working on, and now Silent Hills, there is a very real possibility that Toro will never attempt an entry into the gaming industry again. What’s more is that the demo topped itself off by revealing that the main protagonist was going to be none other than The Walking Dead star Norman Reedus.
These comments suggest that del Toro still scratches his head over Konami’s decision, although Silent Hills’ cancellation was probably due to the publisher’s ongoing feud with Kojima.
Maybe Silent Hills would’ve been awful. This was also part of a swelling piece of promotion for at the time the upcoming release of Metal Gear Solid V: The Phantom Pain.
In the meantime, Konami has stepped back from developing games for consoles and plans on focusing its future more on the mobile game market, much to the chagrin of fans. “That’s the randomness that I was talking about”, he concluded.