Oops: you can sprint in ‘Everybody’s Gone to the Rapture’
The Chinese Room has confirmed via Twitter that Everybody’s Gone to the Rapture will offer gameplay length of approximately 4 to 6 hours.
Everybody’s Gone to the Rapture is a new adventure title from The Chinese Room. By holding down R2, you will build up speed until you’re sprinting, reaching the flawless speed for what little backtracking the game involves as you sound out every nook and cranny of the open-world map. “And we’re really sorry about that”. As it turns out though, you can in fact run, rather than walk, but the process of doing so is not at all clear. But after it became clear that playtesters “wanted to be able to trigger it themselves”, the team went with the R2 input method.
Originally, the game featured autosprint – that is, keep moving with the L thumbstick and you’d gain speed.
And then suddenly launch was right on top of us, and something had been missed.
Flash forward to just before Rapture’s launch. “The controller icon in the options menu was missing the sprint instruction, and it hadn’t been localized”.
Everybody’s Gone to the Rapture is out this week exclusively on PS4 and it’s an utterly unique adventure about trying to find out what happened in a small English town when all of the inhabitants disappeared. “ It’s in the online manual, but not at the start of the game“. “That was a bad call, and we’ve paid for it in the reviews”. Since this is an exploration game, the final time will depend on how much the player likes exploring all the nooks and crannies available, and The Chinese Room said in the same tweet that the houses players will come across in the game will provide plenty of nooks and crannies.