Telltale adding multiplayer voting element into all future titles, starting with Batman
According to a report by Shacknews, Telltale’s upcoming Batman game will change that by introducing a new multiplayer mode called Crowd Play.
Telltale revealed the feature at San Diego Comic-Con, but gave Shack News a more detailed explanation.
Those who activate the feature of Crowd Play will receive a web address where other people will have the opportunity to vote, and it may also be the most voted option carried out automatically. Instead, the developer noted that this option was specifically designed for large crowds of people such as the one that they unveiled the mode to at Comic-Con. Their friends can then go to that URL and login, adding them to the game.
Complete Control: Here the host is in control of the choices being made, but the connected players offer their decisions via a percentage vote displayed on the player’s screen. You can set this up so the main player can override the crowd, or you can make it so whatever the group decides happens.
When the host chooses Crowd Play a URL is generated from which crowd players can log in and connect to the game. Unfortunately, issues with latency (live streams are often on a 15-30 second delay, for instance) make it hard to square with Telltale’s trademark limited-time choices, but it’s still an option.
Telltale Games have announced that they’ll be incorporating a multiplayer voting element into all future titles – allowing players and their friends to collectively vote which on the choices faced in-game.
Telltale Games are a fixed story-telling experience that doesn’t really seem to suit itself to multi-player in any shape or form, so you think those games would be safe. But as technology progresses and latency becomes less of an issue, the full experience would work quite well.